What it's got, however, is some stupendously eerie atmosphere and scares with not a lot of gore and no violence at all. There's only one level, essentially, though the randomisation of item distribution allows for lots of replay, and the story is essentially non-existent. Eyes is, admittedly, something of a one-trick pony. Of course, it would be easier to run if the dual-stickish controls didn't take some getting used to and doors opened with more expediency. But where a lot of your success in Slender was dependant on luck, Eyes allows you to plan and spy and run rather than being caught by a GAME OVER simply because your antagonist can teleport and you can't. The game also has a free browser version that plays exactly the same, but is controlled with to movement, the mouse to look around and pick things up, to activate ghost sight, and to view your map.Ĭonceptually, the game is almost identical to Slender, with the by now old fashioned formula of "find a bunch of random stuff without getting caught by a monster". There are, however, sounds and supernatural phenomena that generally precede the ghost's appearance, so keep your eyes and ears open. If it gets close, you'll know since the game will prompt you to run, and if you're caught, it's game over. which can take some interpretation, since our ghost apparently sees things differently than we do, but can help you figure out where your stalker is. Tap the map to see where you've been, or the eye icon if you have any left to briefly look through Ghost-o-Vision. You can tap items to interact, though some of them will be automatically added to your inventory. The game plays with a control stick on the left to move, and swiping on the right to look around. Maybe next time, leave this sort of thing to someone more qualified, like Trilby? Fortunately for you, there are eye symbols hidden throughout the manor that will allow you to see through the eyes of the ghost, which is helpful when you're trying to plan the escape route, or want to know if you should be spending your final moment sucking your thumb in the fetal position. The catch, apart from the spectre on your tail? Each time you play the location of the treasure is randomised, and all you can really do is run and hide and probably cry a little when you're being chased. In Paulina Pabis' horror action game Eyes - The Horror Game, your goal is to get in, grab all the loot you can, and get out before the grisly spirit inside finds you. They say crime doesn't pay, but they were probably talking about jail or, at worst, being hunted down by Dog Chapman and not, say, an unspeakable horror lurking inside the house you decided to rob.
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